﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>Scorp180's Xanga</title><link>http://scorp180.xanga.com/</link><description>Latest Xanga weblog from Scorp180</description><language>en-us</language><ttl>60</ttl><image><title>The Weblog Community</title><url>http://s.xanga.com/images/xangalogobutton.gif</url><link>http://scorp180.xanga.com/</link></image><item><title>Tuesday, January 20, 2009</title><link>http://scorp180.xanga.com/689984291/item/</link><guid>http://scorp180.xanga.com/689984291/item/</guid><pubDate>Tue, 20 Jan 2009 08:25:13 GMT</pubDate><description>&lt;div style="text-align: center;"&gt;After Roosevelt, Churchill and Stalin finished their conference at Yalta, they went on a sightseeing flight to the Black Sea.&lt;br&gt;&lt;br&gt;No sooner than they'd taken off, a devil jumped onto the airplane's wing and started to destroy the engine. Churchill kept his cool and began to negotiate.&lt;br&gt;&lt;br&gt;"Sir, if you'll stop that, I'll give you a seat in the House of Lords."&lt;br&gt;&lt;br&gt;The devil, however, refused to listen. A few minutes later, Roosevelt said to the devil,&lt;br&gt;&lt;br&gt;"Hey, you, yes, you. If you'll stop, I'll give you as much Californian farmland and new Packard cars as you want."&lt;br&gt;&lt;br&gt;But the devil continued to destroy the engines. At this point, Stalin gently shouted,&lt;br&gt;&lt;br&gt;"Hey, you fuckwad, if you don't stop that right now I'll throw you into the &lt;a href="http://en.wikipedia.org/wiki/Kolkhoz"&gt;kolkhoz&lt;/a&gt;!"&lt;br&gt;&lt;br&gt;At the moment the devil heard those words, it flew away, never to be seen again.&lt;br&gt;&lt;br&gt;From the kolkhoz&lt;a href="http://en.wikipedia.org/wiki/Kolkhoz"&gt;&lt;/a&gt; that even the devil fears.&lt;br&gt;&lt;br&gt;&lt;/div&gt;</description><comments>http://scorp180.xanga.com/689984291/item/#firstcomment</comments></item><item><title>Why I hate Upper Deck...</title><link>http://scorp180.xanga.com/689443520/why-i-hate-upper-deck/</link><guid>http://scorp180.xanga.com/689443520/why-i-hate-upper-deck/</guid><pubDate>Thu, 15 Jan 2009 10:39:38 GMT</pubDate><description>Warning: This post involves an angry fanboy rant. Those who do not want to read such, avoid reading further. You have been warned.&lt;br&gt;&lt;br&gt;Okay, so its 5 am... I'm going along on one of my occasional Dark Magician Girl image searches since I can't get to sleep and I always want to find new art of her. I come across a new Japanese Promo card:&lt;br&gt;&lt;br&gt; &lt;a target="_blank" href=""&gt;&lt;img title="" style="border-style: none; border-width: 0px;" src="http://img.photobucket.com/albums/v392/Hanusa/DMG/DarkMagicianGirlYAP1-JP-UR.jpg"&gt;&lt;/a&gt; &lt;br&gt;&lt;br&gt;Those who know me the best, know that I am a major fan of Mana/Dark Magician Girl. I mean MAJOR... Anyways, when I saw this I just about flipped with joy... At last a new DMG card! Its from the Jump Fiesta Annaversary Pack, a set of 9 cards all in one pack. Allegedly they all have special art by Kazuki Takahashi (the creator of the series) and feature his signature in the corner... a feature no other card has ever had. &lt;br&gt;&lt;br&gt;Now we get to the 'I hate UD' part...&lt;br&gt;I go to the YGO wikia to try and get more info: &lt;a target="_new" href="http://yugioh.wikia.com/wiki/Anniversary_Pack"&gt;http://yugioh.wikia.com/wiki/Anniversary_Pack&lt;/a&gt;&lt;br&gt;&lt;br&gt;I find out that the Annaversary Pack is getting released in the US... with a total of 8 cards... wait... one's missing... I dig deeper...&lt;br&gt;&lt;br&gt;"'Dark Magician Girl' was excluded from the English print of the Set."&lt;br&gt;&lt;br&gt;I stopped right there and couldn't believe what I just read. "Why in the hell did they do that?", I thought. "They left the strange and pointless dog card in, but removed the DMG?"&lt;br&gt;At this point, I was, needless to say, quite upset. I rarely get angry, but this really just hit hard.&lt;br&gt;&lt;br&gt;I guarantee you it was due to UD's hated pentagram... way to go again on cultural tolerance there... Why must the pentagram be edited out? Thats like removing the cross out of Christianity, or the Star of David from Judaism... It's such a shame... the Hexagram &amp;amp; Pentagram are major parts of old world religions and not to mention parts of Mana-hime's outfit... and 4Kids &amp;amp; Upper Deck remove them every chance they get. Yes its a minor thing, Yes I can get over it but the fact is that it saddens me that modern religion spits on the religions of old... (I could go on and on about that but that isn't the main point here.) Upper Deck has always removed the Pentagram/Hexagram from all her other cards as well... but this is the first time they rejected printing an entire card just for that one reason.&lt;br&gt;&lt;br&gt;So with this, I increase my displeasure of what America has done to Yuugiou,&amp;nbsp; I'm ordering myself one of the Japanese ones, and I'm heading to bed.&lt;br&gt;&lt;br&gt;</description><comments>http://scorp180.xanga.com/689443520/why-i-hate-upper-deck/#firstcomment</comments></item><item><title>Another Return</title><link>http://scorp180.xanga.com/689283385/another-return/</link><guid>http://scorp180.xanga.com/689283385/another-return/</guid><pubDate>Tue, 13 Jan 2009 19:38:54 GMT</pubDate><description>Hey, look, I'm back again.&lt;br&gt;&lt;br&gt;Anyways, I haven't bothered with my Xanga for awhile because of numerous reasons, such as school and life in general.&lt;br&gt;&lt;br&gt;But I am back... really... if anyone really cares about that, hah. Being in college now gives me more free time actually when compared to that soul-sucking prison of a high school. Things haven't changed very much, although now a good amount of that maddening depression has ceased... which is always a good thing.&lt;br&gt;&lt;br&gt;Blah, point is, I'm really back now, and I really plan on trying to post more. (Even if people don't bother reading it.)&lt;br&gt;&lt;br&gt;</description><comments>http://scorp180.xanga.com/689283385/another-return/#firstcomment</comments></item><item><title>Red Alert 3 Beta!</title><link>http://scorp180.xanga.com/667690449/red-alert-3-beta/</link><guid>http://scorp180.xanga.com/667690449/red-alert-3-beta/</guid><pubDate>Sat, 26 Jul 2008 10:55:54 GMT</pubDate><description>I just recieved this email this morning:&lt;br&gt;&lt;br&gt;Comrades,&lt;br&gt;&lt;br&gt;If you are receiving this e-mail then you are officially registered for the Command &amp;amp; Conquer Red Alert 3 Multiplayer Beta Test and are in our queue. Soviet Kirov&amp;#8217;s bombed our beta test satellite communications around the launch of Kane&amp;#8217;s Wrath in a deliberate attempt to halt our initial beta test communication e-mails to you upon your registration. While they were successful in their attempt, we were still able to retrieve all data and have continued to collect Beta Test registrations in numerical order since Kane&amp;#8217;s Wrath shipped. We&amp;#8217;ve recently reconstructed our communication technology with far better systems and defenses and will now be sending you frequent updates throughout the course of our multiplayer beta test. So fear not Comrade, we did not forget you!&lt;br&gt;&amp;nbsp;&lt;br&gt;The Red Alert 3 Multiplayer Beta Test is set to launch publicly very soon. When we activate your registration, you will be sent an e-mail with your Red Alert 3 Beta Test key and instructions on downloading and installing the beta. As previously mentioned on our website, we will activate registrations for the beta test based on the date &amp;amp; time in which you registered on our beta test website with the serial key from the insert contained in your copy of Kane&amp;#8217;s Wrath. We may also consider the country in which you reside as a component for when you will be activated in the queue as we are aiming to get global feedback in as much as possible for our beta test. If you registered for the beta test within the first couple of weeks, it is very likely you will be activated close to our first public launch. We will then continue to ramp up and activate registrations weekly, and potentially even multiple times a week. We will activate registrations primarily based around the status of our software. Certainly if we are experiencing any super critical issues, we will halt activations until they are resolved. It is our intent to start the beta test small, and make every effort to quickly ramp up to thousands of players in a matter of days and weeks throughout late-July and August.&lt;br&gt;&amp;nbsp;&lt;br&gt;We&amp;#8217;re committed to collecting your technical/bug and balance feedback and improving Red Alert 3 before we ship later this year. If you are receiving this e-mail, you will absolutely be a part of the Red Alert 3 Multiplayer Beta Test. This is the first of many communications. We wanted to give you a general update that the Red Alert 3 Multiplayer Beta Test is slated to go officially public very soon.&lt;br&gt;&amp;nbsp;&lt;br&gt;You may have heard that we have actually already started an internal-only testing period this week called &amp;#8220;EA Friends and Family&amp;#8221; where we are using a few hundred people to work out any potential technical issues with connectivity and the state of the game. It is our intent to collect constructive feedback from you during the beta test; however, we&amp;#8217;re spending a few days doing an internal-only trial run with friends and family of our development team, including all studios of EA.&amp;nbsp; If you&amp;#8217;ve heard rumors about our beta test launching today or even this week, they are referring to the process noted above. We have not activated any keys in the public queue yet however, so don&amp;#8217;t worry&amp;#8230;you&amp;#8217;re not late to the party!&lt;br&gt;&lt;br&gt;We have also opened up our official Red Alert 3 Beta Test forums where you will be encouraged to post your constructive feedback to help us improve the game. Since the beta test is starting to trickle out, we chose to open up this forum section early during our trial run. We will make sure to keep it updated with sticky threads and updates and certainly the moment we start to activate people in our public queue, you will hear about it on our boards and via e-mail communications (hopefully one of those e-mails will be your activation key if you registered early!)&lt;br&gt;&lt;br&gt;Get ready to wage a crazy war with the Soviets, Allies, and the Empire of the Rising Sun, the Red Alert 3 Multiplayer Beta Test will be activated soon.&lt;br&gt;&lt;br&gt;-The Red Alert 3 Development Team&lt;br&gt;&lt;br&gt;&lt;br&gt;</description><comments>http://scorp180.xanga.com/667690449/red-alert-3-beta/#firstcomment</comments></item><item><title>Tuesday, July 22, 2008</title><link>http://scorp180.xanga.com/667192926/item/</link><guid>http://scorp180.xanga.com/667192926/item/</guid><pubDate>Tue, 22 Jul 2008 16:22:48 GMT</pubDate><description>Well... I haven't been around Xanga for the longest time... but since Facebook seems to lack on all fronts of rant-space... and I kinda miss this site, I'm probably going to update it a bit more...&lt;br&gt;&lt;br&gt;I got a MacBook for college of which has Mac OSX Leopard :3 And im getting a program called Parallels Desktop which will allow me to run Windows XP while running OSX... Best of 2 worlds, eh?&lt;br&gt;&lt;br&gt;Anyways... im up on vacation in Cape Cod right now, but I have internet for once! Wheee!&lt;br&gt;&lt;br&gt;I cant talk for too long right now... but Ill be able to type more later.&lt;br&gt;&lt;br&gt;Until then... I want to share a few cool vids I found on YouTube&lt;br&gt;&lt;br&gt;&amp;#28961;&amp;#21452;OROCHI &amp;#39764;&amp;#29579;&amp;#20877;&amp;#33256;&amp;#12300;TOXIC&amp;#12301;&lt;br&gt;Musou Orochi Maou Sairin (Warriors Orochi 2) cutscenes to the theme TOXIC by HIGH and MIGHTY COLOR&lt;br&gt;&lt;object height="349" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/VsJBGWl79xU&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;border=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/VsJBGWl79xU&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;border=1" type="application/x-shockwave-flash" allowfullscreen="true" height="349" width="425"&gt;&lt;/object&gt;&lt;br&gt;&lt;br&gt;&amp;#28961;&amp;#21452;OROCHI&amp;#12304;&amp;#33521;&amp;#38596;&amp;#12305;&lt;br&gt;Musou Orochi and other Musou cutscenes to the song Hero (Eiyuu) by doa&lt;br&gt;&lt;object height="349" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/gRUUSXhLOsQ&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;border=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/gRUUSXhLOsQ&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;border=1" type="application/x-shockwave-flash" allowfullscreen="true" height="349" width="425"&gt;&lt;/object&gt;&lt;br&gt;&lt;br&gt;Death Note AMV&lt;br&gt;Zetsubou, Billy : Death Note 2nd Ending song&lt;br&gt;(I know you might be going "AMV? Oh god no..." But it is actually a really good one)&lt;br&gt;&lt;object height="349" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xm3OMlDKhRM&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;border=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/xm3OMlDKhRM&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;border=1" type="application/x-shockwave-flash" allowfullscreen="true" height="349" width="425"&gt;&lt;/object&gt;</description><comments>http://scorp180.xanga.com/667192926/item/#firstcomment</comments></item><item><title>Empty Walls</title><link>http://scorp180.xanga.com/624992701/empty-walls/</link><guid>http://scorp180.xanga.com/624992701/empty-walls/</guid><pubDate>Sat, 03 Nov 2007 03:13:45 GMT</pubDate><description>&lt;a style="left: 0px ! important; top: 0px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-01637477961591146 visible" href="http://www.youtube.com/v/BZSKvSz1roQ&amp;amp;rel=1" target="_new"&gt;&lt;/a&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/BZSKvSz1roQ&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/BZSKvSz1roQ&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/object&gt;</description><comments>http://scorp180.xanga.com/624992701/empty-walls/#firstcomment</comments></item><item><title>Thursday, October 25, 2007</title><link>http://scorp180.xanga.com/623365348/item/</link><guid>http://scorp180.xanga.com/623365348/item/</guid><pubDate>Thu, 25 Oct 2007 02:03:57 GMT</pubDate><description>Futile, all of it, futile....&lt;br&gt;</description><comments>http://scorp180.xanga.com/623365348/item/#firstcomment</comments></item><item><title>Wednesday, October 24, 2007</title><link>http://scorp180.xanga.com/623190993/item/</link><guid>http://scorp180.xanga.com/623190993/item/</guid><pubDate>Wed, 24 Oct 2007 03:45:20 GMT</pubDate><description>Bloody hell, its been forever-and-a-half since Ive made a new entry.&lt;br&gt;&lt;br&gt;Obviously that means that shit is flying everywhere, seriously at the rate this is going, playing hopscotch on a Minefield would be easier. I move forward and something knocks me back *Latin II &amp;amp; Low Morale* I get up again and something else knocks me down *Derivatives Project for Latin*&amp;nbsp; for a third time I get up. Ok now, this is getting old, right? Heh, yeah, theres more, oh look a ICBM aimed at me.... *homecoming week &amp;amp; lack of social life* Now If I actually had any sense of self-esteem, all this would be handleable. As it is now, its 12:45 AM and I have a AP Comparative Government and Discreet Math Quizzes tomorrow. &lt;br&gt;&lt;br&gt;Oh well.... when It Rains, It Pours..... Ad Astra Per Aspera...&lt;br&gt;&lt;br&gt;</description><comments>http://scorp180.xanga.com/623190993/item/#firstcomment</comments></item><item><title>Murphy's Laws of Combat</title><link>http://scorp180.xanga.com/620258573/murphys-laws-of-combat/</link><guid>http://scorp180.xanga.com/620258573/murphys-laws-of-combat/</guid><pubDate>Mon, 08 Oct 2007 00:39:40 GMT</pubDate><description>I'm sure all of you have heard of Murphy's laws: "Whatever Can Go Wrong, Will."&lt;br&gt;&lt;br&gt;Well here is the Warfare Version.&lt;br&gt;&lt;br&gt;&lt;ol&gt;&lt;li&gt; Friendly fire - isn't.
  &lt;/li&gt;&lt;li&gt; Recoilless rifles - aren't.
  &lt;/li&gt;&lt;li&gt; Suppressive fires - won't.
  &lt;/li&gt;&lt;li&gt; You are not Superman; Marines and fighter pilots take note.
  &lt;/li&gt;&lt;li&gt; A sucking chest wound is Nature's way of telling you to slow down.
  &lt;/li&gt;&lt;li&gt; If it's stupid but it works, it isn't stupid.
  &lt;/li&gt;&lt;li&gt; Try to look unimportant; the enemy may be low on ammo and not want to waste a bullet on you.
  &lt;/li&gt;&lt;li&gt; If at first you don't succeed, call in an airstrike.
  &lt;/li&gt;&lt;li&gt; If you are forward of your position, your artillery will fall short.
  &lt;/li&gt;&lt;li&gt; Never share a foxhole with anyone braver than yourself.
  &lt;/li&gt;&lt;li&gt; Never go to bed with anyone crazier than yourself.
  &lt;/li&gt;&lt;li&gt; Never forget that your weapon was made by the lowest bidder.
  &lt;/li&gt;&lt;li&gt; If your attack is going really well, it's an ambush.
  &lt;/li&gt;&lt;li&gt; The enemy diversion you're ignoring is their main attack.
  &lt;/li&gt;&lt;li&gt; The enemy invariably attacks on two occasions:
       &lt;ul&gt;&lt;li&gt; when they're ready.
	 &lt;/li&gt;&lt;li&gt; when you're not.
       &lt;/li&gt;&lt;/ul&gt;
  &lt;/li&gt;&lt;li&gt; No plan ever survives initial contact.
  &lt;/li&gt;&lt;li&gt; There is no such thing as a perfect plan.
  &lt;/li&gt;&lt;li&gt; Five second grenades always detonate in three seconds.
  &lt;/li&gt;&lt;li&gt; There is no such thing as an atheist in a foxhole.
  &lt;/li&gt;&lt;li&gt; A retreating enemy is probably just falling back and regrouping.
  &lt;/li&gt;&lt;li&gt; The important things are always simple; the simple are always hard.
  &lt;/li&gt;&lt;li&gt; The easy way is always mined.
  &lt;/li&gt;&lt;li&gt; Teamwork is essential; it gives the enemy other people to shoot at.
  &lt;/li&gt;&lt;li&gt; Don't look conspicuous; it draws fire. (Thats why aircraft carriers are called bomb magnets.)
  &lt;/li&gt;&lt;li&gt; Never draw fire; it irritates everyone around you.
  &lt;/li&gt;&lt;li&gt; If you are short of everything but the enemy, you are in the combat zone.
  &lt;/li&gt;&lt;li&gt; When you have secured the area, make sure the enemy knows it too.
  &lt;/li&gt;&lt;li&gt; Incoming fire has the right of way.
  &lt;/li&gt;&lt;li&gt; No combat ready unit has ever passed inspection.
  &lt;/li&gt;&lt;li&gt; No inspection ready unit has ever passed combat.
  &lt;/li&gt;&lt;li&gt; If the enemy is within range, so are you.
  &lt;/li&gt;&lt;li&gt; The only thing more accurate than incoming enemy fire is incoming friendly fire.
  &lt;/li&gt;&lt;li&gt; Things which must be shipped together as a set, aren't.
  &lt;/li&gt;&lt;li&gt; Things that must work together, can't be carried to the field that way. 
  &lt;/li&gt;&lt;li&gt; Radios will fail as soon as you need fire support.
  &lt;/li&gt;&lt;li&gt; Radar tends to fail at night and in bad weather, and especially during both.
  &lt;/li&gt;&lt;li&gt; Anything you do can get you killed, including nothing.
  &lt;/li&gt;&lt;li&gt;When defending, make it too tough for the enemy to get in, and you to get out.
  &lt;/li&gt;&lt;li&gt; Tracers work both ways.
  &lt;/li&gt;&lt;li&gt; If you take more than your fair share of objectives, you will get more than your fair share of objectives to take.
  &lt;/li&gt;&lt;li&gt; When both sides are convinced they're about to lose, they're both right.
  &lt;/li&gt;&lt;li&gt; Professional soldiers are predictable; the world is full of amateurs.
  &lt;/li&gt;&lt;li&gt; Military Intelligence is a contradiction.
  &lt;/li&gt;&lt;li&gt; Fortify your front; you'll get your rear shot up.
  &lt;/li&gt;&lt;li&gt; Weather ain't neutral.
  &lt;/li&gt;&lt;li&gt; If you can't remember, the Claymore is pointed towards you.
  &lt;/li&gt;&lt;li&gt; Air defense motto: shoot 'em down; sort 'em out on the ground.
  &lt;/li&gt;&lt;li&gt; 'Flies high, it dies; low and slow, it'll go.
  &lt;/li&gt;&lt;li&gt; The Cavalry doesn't always come to the rescue.
  &lt;/li&gt;&lt;li&gt; Napalm is an area support weapon.
  &lt;/li&gt;&lt;li&gt; Mines are equal opportunity weapons.
  &lt;/li&gt;&lt;li&gt; B-52s are the ultimate close support weapon.
  &lt;/li&gt;&lt;li&gt; Sniper's motto: reach out and touch someone.
  &lt;/li&gt;&lt;li&gt; The one item you need is always in short supply.
  &lt;/li&gt;&lt;li&gt; Interchangeable parts aren't.
  &lt;/li&gt;&lt;li&gt; It's not the one with your name on it; it's the one addressed "to whom it may concern" you've got to think about.
  &lt;/li&gt;&lt;li&gt; When in doubt, empty your magazine. (Spray &amp;amp; Pray)
  &lt;/li&gt;&lt;li&gt; The side with the simplest uniforms wins.
  &lt;/li&gt;&lt;li&gt; Combat will occur on the ground between two adjoining maps.
  &lt;/li&gt;&lt;li&gt; Never stand when you can sit, never sit when you can lie down, never stay awake when you can sleep.
  &lt;/li&gt;&lt;li&gt; The most dangerous thing in the world is a Second Lieutenant with a map and a compass.
  &lt;/li&gt;&lt;li&gt; Exceptions prove the rule, and destroy the battle plan.
  &lt;/li&gt;&lt;li&gt; Everything always works in your HQ, everything always fails in the Colonel's HQ.
  &lt;/li&gt;&lt;li&gt; The enemy never watches until you make a mistake.
  &lt;/li&gt;&lt;li&gt; One enemy soldier is never enough, but two is entirely too many.
  &lt;/li&gt;&lt;li&gt; A clean (and dry) set of BDU's is a magnet for mud and rain. (Battle Dress Uniform)
  &lt;/li&gt;&lt;li&gt; The worse the weather, the more you are required to be out in it.
  &lt;/li&gt;&lt;li&gt; Whenever you have plenty of ammo, you never miss. Whenever you are low on ammo, you can't hit the broad side of a barn.
  &lt;/li&gt;&lt;li&gt; The more a weapon costs, the farther you will have to send it away to be repaired.
  &lt;/li&gt;&lt;li&gt; The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.
  &lt;/li&gt;&lt;li&gt; Field experience is something you don't get until just after you need it.
  &lt;/li&gt;&lt;li&gt; No matter which way you have to march, its always uphill.
  &lt;/li&gt;&lt;li&gt; If enough data is collected, a board of inquiry can prove anything.
  &lt;/li&gt;&lt;li&gt; For every action, there is an equal and opposite criticism. (in boot camp)
  &lt;/li&gt;&lt;li&gt; Airstrikes always overshoot the target, artillery always falls short.
  &lt;/li&gt;&lt;li&gt; When reviewing the radio frequencies that you just wrote down, the most important ones are always illegible.
  &lt;/li&gt;&lt;li&gt; Those who hesitate under fire usually do not end up KIA or WIA.
  &lt;/li&gt;&lt;li&gt;
The tough part about being an officer is that the troops don't know
what they want, but they know for certain what they don't want. &lt;/li&gt;&lt;li&gt; To steal information from a person is called plagiarism. To steal information from the enemy is called gathering intelligence.
  &lt;/li&gt;&lt;li&gt; The weapon that usually jams when you need it the most is the M60.
  &lt;/li&gt;&lt;li&gt; The perfect officer for the job will transfer in the day after that billet is filled by someone else.
  &lt;/li&gt;&lt;li&gt;
When you have sufficient supplies &amp;amp; ammo, the enemy takes 2 weeks
to attack. When you are low on supplies &amp;amp; ammo the enemy decides to
attack that night. &lt;/li&gt;&lt;li&gt; The newest and least experienced soldier will usually win the Medal of Honor.
  &lt;/li&gt;&lt;li&gt; A Purple Heart just proves that were you smart enough to think of a plan, stupid enough to try it, and lucky enough to survive.
  &lt;/li&gt;&lt;li&gt; Murphy was a grunt.
  &lt;/li&gt;&lt;li&gt; Body count Math --&amp;gt; 3 guerrillas plus 1 probable plus 2 pigs equals 37 enemies killed in action.
  &lt;/li&gt;&lt;li&gt; The bursting radius of a hand grenade is always one foot greater than your jumping range.
  &lt;/li&gt;&lt;li&gt; All-weather close air support doesn't work in bad weather.
  &lt;/li&gt;&lt;li&gt; The combat worth of a unit is inversely proportional to the smartness of its outfit and appearance.
  &lt;/li&gt;&lt;li&gt; The crucial round is a dud.
  &lt;/li&gt;&lt;li&gt; Every command which can be misunderstood, will be.
  &lt;/li&gt;&lt;li&gt; There is no such place as a convenient foxhole.
  &lt;/li&gt;&lt;li&gt; Don't ever be the first, don't ever be the last and don't ever volunteer to do anything.
  &lt;/li&gt;&lt;li&gt; If your positions are firmly set and you are prepared to take the enemy assault on, he will bypass you. 
  &lt;/li&gt;&lt;li&gt; If your ambush is properly set, the enemy won't walk into it.
  &lt;/li&gt;&lt;li&gt; If your flank march is going well, the enemy expects you to outflank him.
  &lt;/li&gt;&lt;li&gt; Density of fire increases proportionally to the curiousness of the target.
  &lt;/li&gt;&lt;li&gt; Odd objects attract fire - never lurk behind one.
  &lt;/li&gt;&lt;li&gt; The more stupid the leader is, the more important missions he is ordered to carry out.
  &lt;/li&gt;&lt;li&gt;
The self-importance of a superior is inversely proportional to his
position in the hierarchy (as is his deviousness and mischievousness). &lt;/li&gt;&lt;li&gt; There is always a way, and it usually doesn't work.
  &lt;/li&gt;&lt;li&gt; Success occurs when no one is looking, failure occurs when the CO is watching.
  &lt;/li&gt;&lt;li&gt; The enemy never monitors your radio frequency until you broadcast on an unsecured channel.
  &lt;/li&gt;&lt;li&gt;
Whenever you drop your equipment in a fire-fight, your ammo and
grenades always fall the farthest away, and your canteen always lands
at your feet. &lt;/li&gt;&lt;li&gt; As soon as you are served hot chow in the field, it rains.
  &lt;/li&gt;&lt;li&gt; Never tell the Platoon Sergeant you have nothing to do.
  &lt;/li&gt;&lt;li&gt; The seriousness of a wound (in a fire-fight) is inversely proportional to the distance to any form of cover.
  &lt;/li&gt;&lt;li&gt; If only one solution can be found for a field problem, then it is usually a stupid solution.
  &lt;/li&gt;&lt;li&gt; All or any of the above combined.
&lt;/li&gt;&lt;/ol&gt;&lt;br&gt;&lt;br&gt;</description><comments>http://scorp180.xanga.com/620258573/murphys-laws-of-combat/#firstcomment</comments></item><item><title>Sunday, September 30, 2007</title><link>http://scorp180.xanga.com/618972292/item/</link><guid>http://scorp180.xanga.com/618972292/item/</guid><pubDate>Sun, 30 Sep 2007 22:28:21 GMT</pubDate><description>&lt;div style="text-align: center;"&gt;&lt;font size="4"&gt;&lt;br&gt;Love is Fleeting&lt;/font&gt;&lt;br&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br&gt;~&lt;br&gt;&lt;br&gt;&lt;/div&gt;&lt;div style="text-align: right;"&gt;&lt;div style="text-align: center;"&gt;&lt;font size="4"&gt;Friendship is Forever&lt;/font&gt;&lt;br&gt;&lt;br&gt;&lt;/div&gt;&lt;br&gt;&lt;/div&gt;</description><comments>http://scorp180.xanga.com/618972292/item/#firstcomment</comments></item></channel></rss>